Brickworks

About

Jared Miller

I make things under the name Miljar Productions, from Southern California. Brickworks is the first one to go out into the world.

Why a block puzzle

Because I kept playing them and kept running into the same things.

Modes locked until you watch something. Boards that seem to turn on you right when you are doing well. Daily puzzles that are not actually the same puzzle for everybody.

So this is the version I wanted on my own phone. A daily puzzle that is genuinely shared and genuinely finishable. Forty-five themes, because choosing how it looks is half the fun. Nothing locked behind a payment.

And yes, this game has adverts in it. I would rather say that here than let you find out on your own. I am one person and they are what pays for this.

What I would not do is build the game around them. There is no banner sitting on the screen while you play. The full-screen ones come between games, never during one. The video ones are always an offer you can turn down. And nothing is locked behind any of them, so you never have to watch anything to keep going.

It has taken a long time and it is not finished. It is on the App Store for iPhone and iPad, and on Google Play for Android.

For my mom

I dedicate this game to my mom, who passed away in 2024.

She was always lifting me up when I was low, and she always encouraged me to continue on. She loved puzzle games, and she would have been pushing me to take this idea and make something out of it.

Thank you, Mom.

Get in touch

For anything about the game, testing, a bug, or a question:

developer@miljarpro.com

I read all of it and I answer. If you are writing about a tester invitation, send it from the address attached to your Apple Account or Google Account so I can invite the right one.

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